Posts Tagged ‘hugger’

Bug Squashing

Thursday, July 17th, 2008

I’m working on bug squashing right now. I’ve had a number of strange reports of Dancers not working properly. I’ve been going over the relevant scripts and trying to optimize them. I think I’ve had some success, but it will require some testing. Here is a list of other things I’ve changing:

  • Various changes to optimize for dancing and to try to reduce lag bubble moments.
  • Made a small change that allows you to choose a Dance while in Dance or Random mode, without popping you out of those modes. Choosing a macro or animation while in Sit Anywhere mode, pops you out of Sit Anywhere mode.
  • Playing a macro or animation pops you out of Sit Anywhere mode. By the way, in case you haven’t noticed the new Sit Anywhere button, it’s on the AO buttons, lower right. It looks like arrow pointing down.
    Sit Anywhere
  • Whitespace at the beginning of an emote should no longer be stripped.
  • Sit Anywhere animation changes when you select a new one via the menu.
  • Fixed a number of small problems when Hugs are not accepted.

After some more internal testing, I hope to set out a new Release Candidate by tomorrow.

More Improvements to the Hugger

Wednesday, July 2nd, 2008

I’ve been working on the hugger script some more. The next version (version 1.2.1) will have even more improvements than I had posted before:

The Next Version of the EZ Animator Deluxe: Hugger Improvements

Thursday, May 22nd, 2008

I have redone the hugger script in the EZ Animator Deluxe. I’m excited about the changes to how hugs work. They might seem like small changes, but I think they will be big news for a few power users out there. These changes will be included in the next version (due out in June).

The first big improvement is that now you can set the distance between the avatars for a hug. The closest my avatars seem to get to each other is about 0.4 meters, so that will be the new minimum distance. But you can set it to be 0.5 meter, 1 meter, even 50 meters (the maximum). This should help people adjust their hugs to best fit the size of their avatar and the particulars of the animations they are using. Also, the 50 meter setting could be fun to use, making your avatar run away from the person who just accepted a hug from you. I might include a sample macro to demonstrate this.

Second Life Hugger