Posts Tagged ‘HUDDLES’

If you lose inventory, make sure you get support from Linden Lab

Saturday, April 19th, 2008

PLEASE NOTE: If this has happened to you, please add your comments to this jira entry about the detach bug explaining all the steps you took before the HUD disappeared. Also, for everyone else, please log in and vote for it.

JUNE 23 UPDATE: In order to get help for this, I now advise that you open a support ticket about this. Linden Customer Service has made significant progress in the last couple of weeks to address this. Open a ticket, explain clearly what happened (that your attachment disappeared from your inventory after detaching, after a crash, or after it was replaced by another attachment). Ask for a Directory Repair or Inventory Restart. It will work. At least I don’t know of a case when this fix has failed to return HUDs lost in this manner.


The last few weeks, I’ve seen a definite spike in inventory problems. I think it is a new bug, and it’s hitting some people multiple times. There are many variations, but the basic problem is that some HUDs are disappearing from inventory simply when they are detached, often but not always when they are replaced by a different HUD.I was skeptical that Linden Lab support would be helpful, but one of my customers did report that they recovered their lost HUD with all the animations still inside. It took some persistence, but they were able to recover the item when a Linden employee used a particular utility to recover lost/corrupted objects. It doesn’t always work, but it often does.

I sent this Linden an IM to thank them and to ask some follow up questions. I’ve removed their name so that he doesn’t get swamped with direct support requests. As always, you should go through the official channels to get support. However, I thought many of my customers would want to know some of the things that he said:

(more…)

Added New Page to Help: A Graphic Guide to the EZAD’s Buttons

Saturday, April 5th, 2008

I’ve added a new page to help. It’s an interactive graphical guide to the buttons on the EZAD.

Added New Page to Help: Animation Timings

Wednesday, March 19th, 2008

I added a new page to help on how to set specific timings for animations and dance sequences.

How do you dance in SecondLife?

Thursday, January 17th, 2008

When I make a HUD device, I’m always hoping that some of my customers find creative ways to use my products. When I made the HUDDLES Quick Pose, I thought wouldn’t it be great if someone used one in each of their 8 HUD slots. With the right set of animations, you could really create some great affects and have a lot of control over your avatar’s animation. Imagine my excitement when Phoenixa Sol showed me some of her videos where she does just that.

Here is one of her latest videos where she shows how she dances in secondlife:

My EZ Animator spams “Touched” all the time

Saturday, May 5th, 2007

One day your EZ Animator starts to act up. It starts to spam the word “Touched” every time you touch it. It doesn’t matter why you are touching it, it always says “Touched”. Maybe it even says it several times each time you touch your EZAD. What is happening?

While very annoying, it’s actually very simple fix. There are some extra scripts in your EZ Animator which shouldn’t be there. When you are editing an object and looking at it’s contents, you will notice a button which says, “New Script.” If you click that button, a new script appears in the object. By default, new scripts always respond to a touch by saying “Touched.” At some point in the past you must have accidently hit that button once or twice.

Fixing it is pretty easy:

1. Right click on your EZ Animator and choose “Edit”
2. Hit “More” and then “Content” to see the contents.
3. Search through the inventory for scripts named “New Script”
4. Right click directly on these new scripts and delete them one at a time