Archive for the ‘Updates’ Category

Version 1.3.0 of the EZ Animator Deluxe is Ready

Thursday, February 19th, 2009

I have now released version 1.3.0 of the EZ Animator Deluxe. There have been no changes from the Release Candidate version that I set out a week and a half ago. So if you already updated to version 1.3.0 Release Candidate, there is no reason for you to do this update.

To get the latest update, go to the update area underneath HUDDLES Headquarters. Use the following SLURL to get there directly:

http://slurl.com/secondlife/Animation%20Island/120/82/28/

Once there, click on the green ball to get the updater object. Rez it and follow the directions that are on the object. The directions are also on this website. And if you want to see what has changed since 1.2.1, check out the change log.

First Release Candidate of Version 1.3.0 of the EZ Animator Deluxe

Monday, February 9th, 2009

There is a new test version of the EZ Animator Deluxe available to current owners. This is a bug fix upgrade. Also, the main scripts have all been recompiled using mono which should improve performance.

If you have an EZ Animator Deluxe, head to HUDDLES Headquarters. The update area is directly below the store on the island. Use the following SLURL to get there directly:

http://slurl.com/secondlife/Animation%20Island/120/82/28/

Once there, click the orange ball to get your updater object. Rez it on the ground and follow the directions right on the updater:

Click this Orange Ball to get your test version

Click this Orange Ball to get your test version

The directions are also on this website. And if you want to see what has changed since 1.2.1, check out the change log.

EZ Animator Deluxe version 1.2.1 is done!

Wednesday, August 13th, 2008

After some minor bug fixes to the last release candidate, I have decided to make the final release of version 1.2.1 of the EZ Animator Deluxe. To get yours, go to the update area below HUDDLES Headquarters on Animation Island. The green ball contains the updater, be sure to click on that. The blue box has a fresh copy of the HUD if you wish to grab one. And the pink prism has some extras you might want to grab if you are updating from a version before 1.2.0.

The directions for updating are here.

What’s new?

  • A button to sit on the ground anywhere
  • Flight assist
  • Improvements to the hugger
  • New commands like /99set name
  • A way to play macros by their name
  • New macro tags – [NO_DANCE], [TARGET_LAST] and [TARGET_FIRST]
  • Generally faster and more efficient dancing
  • Numerous small bug fixes

You can read the release notes on the web, however they may be incomplete. More documentation is in the works.
If you have previously upgraded to one of the Release Candidates, just come grab the final and run it again.

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I think I’m done!

Tuesday, August 12th, 2008

After three months of work, and four Release Candidates, I think I’m finally done with version 1.2.1 of the EZ Animator Deluxe. This has certainly been the most tested version I’ve ever released and it’s bound to be the most stable. More over this will be one of the easier update processes for current users. Just follow the directions that are on the updater itself and within a few minutes you will be all updated with better hugs, better group dancing, a flight assist, more tools and the most bug free version of the EZAD yet.

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Release Candidate 4 : A New Hope

Monday, August 4th, 2008

It is time to try another release candidate. Various problems with the flight assist should be fixed now. Among them:

  • The math error shouldn’t be happening anymore.
  • It will remember it’s status when you turn it on and off, across different sessions.
  • The problem of drifting away in certain situations shouldn’t happen anymore.

Also, follow the link to find out about the latest options with the flight assist.

The Release Candidate 4 upgrader can be obtained by clicking the green ball on animation island. As before, the object will turn your old EZ Animator Deluxe (v1.0.4 and above) into a shiny new one without you having to move all the animations. I’ve also added instructions on the web on how to do the upgrade. You can read the release notes on the web, however they may be incomplete.

If you have previously upgraded to Release Candidate 1, 2 or 3, you can just use this updater and run the process again.

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Release Candidate 3 Available Now

Sunday, July 27th, 2008

The Release Candidate 2 upgrader can be obtained by clicking the green ball on animation island. The object will turn your old EZ Animator Deluxe (v1.0.4 and above) into a shiny new one without you having to move all the animations. I’ve also added instructions on the web on how to do the upgrade. You can read the release notes on the web, however they may be incomplete.

If you have previously upgraded to Release Candidate 1 or Release Candidate 2, you can just use this updater and run the process again.

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llLoadURL()

Sunday, July 27th, 2008

I’ve noticed a rather irritating new behavior with loading web pages using llLoadURL(). Now, even when the user has chosen “use internal browser”, SL will open an external browser to load URLs. This is quite annoying for users who want to check documentation without leaving SL. What I’m likely to do is add a line in chat when you use the [URL] tag. If you want to load a web page using an external browser, click the blue dialog. If you want to open it using the internal browser, you will need to open your chat history and use the link there. I expect, I’ll add this to Release Candidate 3 which will be out by Monday.

Bug Fixes Ongoing in Release Candidate 2

Friday, July 25th, 2008

Here are the bugs that I’m working on before I get Release Candidate 3 of version 1.2.1 ready:

  • FIXED 7/25: PERMISSION_TRIGGER_ANIMATION not set bug with Hugger.
  • FIXED 7/19: Text reads flight assist on/off instead of flight boost on/off.
  • FIXED 7/19: Sit on/off status incorrect after update, fixed by reset.
  • FIXED 7/25: Hugs should turn off your AO and turn it back on when the hug is over.
  • FIXED 7/25: Minimized HUD does not remember maximized position when detached and attached again.
  • FIXED 7/26: Walking backwards is broken.

Changes to the updater:

  • DONE 7/26: Goes to Step 1 on rez.
  • DONE 7/26: Combine Step 8 & 9.

Release Candidate 2 available now

Friday, July 18th, 2008

The Release Candidate 2 upgrader can be obtained by clicking the green ball on animation island. The object will turn your old EZ Animator Deluxe (v1.0.4 and above) into a shiny new one without you having to move all the animations. I’ve also added instructions on the web on how to do the upgrade. And rather than make another long post about what the update contains, take a look at the posts I’ve tagged with Updates.

If you have previously upgraded to Release Candidate 1, you can just use this updater and run the process again.

Please note, only people who own the EZ Animator Deluxe already can get the update. If you think you own one and it’s not giving it to you, IM Keiki Lemieux.

I’m particularly interested in finding out if this version is any smoother than previous versions. If you find problems, please IM me.

UPDATE: Bugs squashed after RC2:

  • Fixed and Current, 7/18: Self animation off led to repeated “Stop All Animations” in Dance or Random mode.
  • Fixed and Current, 7/19: The updater itself wasn’t showing the instructions.
  • Fixed 7/19: Text reads flight assist on/off instead of flight boost on/off.
  • Fixed 7/19: Sit on/off status incorrect after update, fixed by reset.
  • Not Fixed Yet: Hugs should turn off your AO and turn it back on when the hug is over.
  • Not Fixed Yet: Minimized HUD does not remember maximized position when detached and attached again.

I’ve updated the upgrader, you might want to grab it again, if you got it yesterday, but the only real change was the one bug fix from yesterday. I didn’t think it was worth it to do a whole new Release Candidate for it.

I’ve also added a pink prism you can touch to receive some extra items you may need if you never had version 1.2.0, like the notecard with all the radio streams and HUDDLES Group Radio, the gestures which allow you to press buttons on the hud by click F2-F12, and most important, the ZHAO II Notecard converter.

Bug Squashing

Thursday, July 17th, 2008

I’m working on bug squashing right now. I’ve had a number of strange reports of Dancers not working properly. I’ve been going over the relevant scripts and trying to optimize them. I think I’ve had some success, but it will require some testing. Here is a list of other things I’ve changing:

  • Various changes to optimize for dancing and to try to reduce lag bubble moments.
  • Made a small change that allows you to choose a Dance while in Dance or Random mode, without popping you out of those modes. Choosing a macro or animation while in Sit Anywhere mode, pops you out of Sit Anywhere mode.
  • Playing a macro or animation pops you out of Sit Anywhere mode. By the way, in case you haven’t noticed the new Sit Anywhere button, it’s on the AO buttons, lower right. It looks like arrow pointing down.
    Sit Anywhere
  • Whitespace at the beginning of an emote should no longer be stripped.
  • Sit Anywhere animation changes when you select a new one via the menu.
  • Fixed a number of small problems when Hugs are not accepted.

After some more internal testing, I hope to set out a new Release Candidate by tomorrow.