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	<title>Comments on: [DIALOG]</title>
	<atom:link href="http://imakehuddles.com/wordpress/about/dialog/feed/" rel="self" type="application/rss+xml" />
	<link>http://imakehuddles.com/wordpress</link>
	<description>Games &#38; Gadgets for Second Life</description>
	<lastBuildDate>Thu, 17 Feb 2011 02:21:17 +0000</lastBuildDate>
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		<title>By: Keiki Lemieux</title>
		<link>http://imakehuddles.com/wordpress/about/dialog/comment-page-1/#comment-376</link>
		<dc:creator>Keiki Lemieux</dc:creator>
		<pubDate>Sun, 25 May 2008 22:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/?page_id=99#comment-376</guid>
		<description>I&#039;ve added a little information to this since post.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve added a little information to this since post.</p>
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	<item>
		<title>By: Ethen Drechsler</title>
		<link>http://imakehuddles.com/wordpress/about/dialog/comment-page-1/#comment-374</link>
		<dc:creator>Ethen Drechsler</dc:creator>
		<pubDate>Sun, 25 May 2008 08:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/?page_id=99#comment-374</guid>
		<description>There appears to be a very good get-around for this issue. I have posted the solution on the SL Scripting forum for anyone who wants to try it:

http://forums.secondlife.com/showthread.php?p=2002638#post2002638</description>
		<content:encoded><![CDATA[<p>There appears to be a very good get-around for this issue. I have posted the solution on the SL Scripting forum for anyone who wants to try it:</p>
<p><a href="http://forums.secondlife.com/showthread.php?p=2002638#post2002638" rel="nofollow">http://forums.secondlife.com/showthread.php?p=2002638#post2002638</a></p>
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	<item>
		<title>By: Ethen Drechsler</title>
		<link>http://imakehuddles.com/wordpress/about/dialog/comment-page-1/#comment-373</link>
		<dc:creator>Ethen Drechsler</dc:creator>
		<pubDate>Sun, 25 May 2008 05:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/?page_id=99#comment-373</guid>
		<description>Is there a Jira for this? I&#039;ve had a look but I&#039;m still quite new to the SL infra-structure and I wasn&#039;t at all sure I was searching for it properly.</description>
		<content:encoded><![CDATA[<p>Is there a Jira for this? I&#8217;ve had a look but I&#8217;m still quite new to the SL infra-structure and I wasn&#8217;t at all sure I was searching for it properly.</p>
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	</item>
	<item>
		<title>By: Keiki Lemieux</title>
		<link>http://imakehuddles.com/wordpress/about/dialog/comment-page-1/#comment-229</link>
		<dc:creator>Keiki Lemieux</dc:creator>
		<pubDate>Sun, 20 Apr 2008 14:03:15 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/?page_id=99#comment-229</guid>
		<description>@Cidri, you have hit the nail on the head. The problem is that there is not a function in LSL (the scripting language), that would allow the HUD to speak for you directly. We can almost accomplish it by using one of the chat commands ([XX], [WHISPER], [SHOUT], etc), but the shortcoming is that the HUD is actually the thing speaking and not you.

The [DIALOG] does indeed make you speak, but it takes a second mouse click to make it happen, and it has other limitations as well.

The best option would be to somehow change the script that is listening for the command so that it listens to you and any object you own. However, you obviously can&#039;t do that for objects you have bought. You might contact the person who originally made the device you are trying to control and ask them to make a version which does just that.</description>
		<content:encoded><![CDATA[<p>@Cidri, you have hit the nail on the head. The problem is that there is not a function in LSL (the scripting language), that would allow the HUD to speak for you directly. We can almost accomplish it by using one of the chat commands ([XX], [WHISPER], [SHOUT], etc), but the shortcoming is that the HUD is actually the thing speaking and not you.</p>
<p>The [DIALOG] does indeed make you speak, but it takes a second mouse click to make it happen, and it has other limitations as well.</p>
<p>The best option would be to somehow change the script that is listening for the command so that it listens to you and any object you own. However, you obviously can&#8217;t do that for objects you have bought. You might contact the person who originally made the device you are trying to control and ask them to make a version which does just that.</p>
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	</item>
	<item>
		<title>By: Cidri Katz</title>
		<link>http://imakehuddles.com/wordpress/about/dialog/comment-page-1/#comment-227</link>
		<dc:creator>Cidri Katz</dc:creator>
		<pubDate>Sun, 20 Apr 2008 10:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/?page_id=99#comment-227</guid>
		<description>Hi

Is there a way to bypass the dialog on this command? The [XX] command has the EZAD speaking (which many items won&#039;t listen to). The [DIALOG] command makes your avatar speak directly, but has the added hurdle of a dialog. What I want is a single EZAD button that makes my avatar say something on a channel.

I see this has already been adressed in the [WHISPER], [SHOUT], [XX], [REGION_SAY], [OWNER_SAY] &amp; [IM] section responses, but there was no answer there.</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>Is there a way to bypass the dialog on this command? The [XX] command has the EZAD speaking (which many items won&#8217;t listen to). The [DIALOG] command makes your avatar speak directly, but has the added hurdle of a dialog. What I want is a single EZAD button that makes my avatar say something on a channel.</p>
<p>I see this has already been adressed in the [WHISPER], [SHOUT], [XX], [REGION_SAY], [OWNER_SAY] &amp; [IM] section responses, but there was no answer there.</p>
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	<item>
		<title>By: Keiki Lemieux</title>
		<link>http://imakehuddles.com/wordpress/about/dialog/comment-page-1/#comment-215</link>
		<dc:creator>Keiki Lemieux</dc:creator>
		<pubDate>Sun, 13 Apr 2008 02:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/?page_id=99#comment-215</guid>
		<description>@Li, I don&#039;t think there is a way to do a repeating dialog the way you want it with the HUDDLE, not exactly the way you to. The reason is that the macros can&#039;t listen to what you choose to say using a dialog menu. The [DIALOG] command is really for commanding other products like a multigadget which listens for your voice commands.</description>
		<content:encoded><![CDATA[<p>@Li, I don&#8217;t think there is a way to do a repeating dialog the way you want it with the HUDDLE, not exactly the way you to. The reason is that the macros can&#8217;t listen to what you choose to say using a dialog menu. The [DIALOG] command is really for commanding other products like a multigadget which listens for your voice commands.</p>
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	</item>
	<item>
		<title>By: Li Desoto</title>
		<link>http://imakehuddles.com/wordpress/about/dialog/comment-page-1/#comment-208</link>
		<dc:creator>Li Desoto</dc:creator>
		<pubDate>Sat, 12 Apr 2008 23:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/?page_id=99#comment-208</guid>
		<description>Hi,

I created a [Dialog] macro with the [repeat] macro at the end, and, well, it&#039;s stuck in a loop (I know, I know, I should have seen this coming *smacks head*).  Is there a way to get rid of the Dialog menu now?

Is it possible to write a [Dialog] macro that repeats with the option to exit?

Thank you,

Li</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I created a [Dialog] macro with the [repeat] macro at the end, and, well, it&#8217;s stuck in a loop (I know, I know, I should have seen this coming *smacks head*).  Is there a way to get rid of the Dialog menu now?</p>
<p>Is it possible to write a [Dialog] macro that repeats with the option to exit?</p>
<p>Thank you,</p>
<p>Li</p>
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