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	<title>Comments on: Beginning Work on Version 1.2.1 of EZ Animator Deluxe</title>
	<atom:link href="http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/feed/" rel="self" type="application/rss+xml" />
	<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/</link>
	<description>Games &#38; Gadgets for Second Life</description>
	<pubDate>Sat, 06 Sep 2008 02:26:51 +0000</pubDate>
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		<title>By: I Make HUDDLES™ &#187; Blog Archive &#187; Flight Boost in Next Version of EZ Animator Deluxe</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-442</link>
		<dc:creator>I Make HUDDLES™ &#187; Blog Archive &#187; Flight Boost in Next Version of EZ Animator Deluxe</dc:creator>
		<pubDate>Mon, 23 Jun 2008 20:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-442</guid>
		<description>[...] next version of the EZAD (version 1.2.1) will have a flight assist script inside. I&#8217;m using an altered version of open source script, [...]</description>
		<content:encoded><![CDATA[<p>[...] next version of the EZAD (version 1.2.1) will have a flight assist script inside. I&#8217;m using an altered version of open source script, [...]</p>
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		<title>By: Thema Felix</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-398</link>
		<dc:creator>Thema Felix</dc:creator>
		<pubDate>Sun, 08 Jun 2008 01:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-398</guid>
		<description>I cannot say just how excited I am for your updated hugger (I don't even try to use the one there now), automated updater (ZOMG!) and the ability to groundsit anywhere! ahh! i can't wait for that. 

thank you for all your hard, dedicated work. I recommend huddles to so many people and absolutely adore it.</description>
		<content:encoded><![CDATA[<p>I cannot say just how excited I am for your updated hugger (I don&#8217;t even try to use the one there now), automated updater (ZOMG!) and the ability to groundsit anywhere! ahh! i can&#8217;t wait for that. </p>
<p>thank you for all your hard, dedicated work. I recommend huddles to so many people and absolutely adore it.</p>
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		<title>By: Keiki Lemieux</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-356</link>
		<dc:creator>Keiki Lemieux</dc:creator>
		<pubDate>Tue, 20 May 2008 17:13:25 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-356</guid>
		<description>I think I have a compromise solution for the load buttons. I'm going to see if I can keep both, but both will list all the notecards. Only the order will be different. For the AO button, the AO notecards will be first, for the other page of buttons the AO notecards will be listed last. I'm not sure if this will work, there may be a hitch that I can't foresee.</description>
		<content:encoded><![CDATA[<p>I think I have a compromise solution for the load buttons. I&#8217;m going to see if I can keep both, but both will list all the notecards. Only the order will be different. For the AO button, the AO notecards will be first, for the other page of buttons the AO notecards will be listed last. I&#8217;m not sure if this will work, there may be a hitch that I can&#8217;t foresee.</p>
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		<title>By: Neard Harbinger</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-333</link>
		<dc:creator>Neard Harbinger</dc:creator>
		<pubDate>Thu, 15 May 2008 18:09:50 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-333</guid>
		<description>Keiki, as for the Flight Assist, Autumn's right, the flight feather's good. I've got one that I use all the time, the script is totally open (open-source, too, I believe BSD license). It would need some tweaking for the EZ Animator, but otherwise should be fine. I'd thought about tweaking it myself, but if you want it, just let me know (send me a message in-world please - Neard Harbinger - so I don't forget, but I don't want to spam it on you if you don't need it).

Also, the swimming/bouyancy thing would be neat, but seems a bit complicated for the EZAD. Seems like most things that go into the EZAD are one-button stuffs, and what I've seen works more like an AO (after all, most AOs have animations for being underwater, not on it).

However, it would be interesting to see more macros included with the product. Stuff like rezzing seats and pose-stands on the spot (self-cleaning ones that delete when the person stands up are handy). This idea comes from another HUD product I like to use, the Be-Bar. If you don't know about it, it's made by the same people that make the Xcite! brand stuff; it's available on the same island as the Xcite! store.

Finally, I think it would be really, really neat to have a sort of SDK for the EZAD; a way to easily package macros and such that could be installed automatically (again, I take the idea from the Be-Bar). Then content creators (like myself; I have a line of tools I'm working on right now for shopowners and such) could give these out with their products to offer an easy way of controlling their products without subjecting the user to another HUD device. Possibly even an affiliate vendor to tie-in, for those who don't already have it? Even without split profits, it would be handy to have a way to show people all about the EZAD that they can hook my products into, without having to go to a whole other shop.

Whew. How's that for suggestions? :D I might even think up a few more if I have the time...You don't want to overload too much into one product, but on the other hand, it's nice to give people a solution that doesn't require them to do a lot of work; for instance, anyone could drop in a pose-stand and write a macro for it with your instructions, but people are lazy, they want other folks to do the work for them. :P

Thanks for a wonderful product!
Neard Harbinger</description>
		<content:encoded><![CDATA[<p>Keiki, as for the Flight Assist, Autumn&#8217;s right, the flight feather&#8217;s good. I&#8217;ve got one that I use all the time, the script is totally open (open-source, too, I believe BSD license). It would need some tweaking for the EZ Animator, but otherwise should be fine. I&#8217;d thought about tweaking it myself, but if you want it, just let me know (send me a message in-world please - Neard Harbinger - so I don&#8217;t forget, but I don&#8217;t want to spam it on you if you don&#8217;t need it).</p>
<p>Also, the swimming/bouyancy thing would be neat, but seems a bit complicated for the EZAD. Seems like most things that go into the EZAD are one-button stuffs, and what I&#8217;ve seen works more like an AO (after all, most AOs have animations for being underwater, not on it).</p>
<p>However, it would be interesting to see more macros included with the product. Stuff like rezzing seats and pose-stands on the spot (self-cleaning ones that delete when the person stands up are handy). This idea comes from another HUD product I like to use, the Be-Bar. If you don&#8217;t know about it, it&#8217;s made by the same people that make the Xcite! brand stuff; it&#8217;s available on the same island as the Xcite! store.</p>
<p>Finally, I think it would be really, really neat to have a sort of SDK for the EZAD; a way to easily package macros and such that could be installed automatically (again, I take the idea from the Be-Bar). Then content creators (like myself; I have a line of tools I&#8217;m working on right now for shopowners and such) could give these out with their products to offer an easy way of controlling their products without subjecting the user to another HUD device. Possibly even an affiliate vendor to tie-in, for those who don&#8217;t already have it? Even without split profits, it would be handy to have a way to show people all about the EZAD that they can hook my products into, without having to go to a whole other shop.</p>
<p>Whew. How&#8217;s that for suggestions? <img src='http://imakehuddles.com/wordpress/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> I might even think up a few more if I have the time&#8230;You don&#8217;t want to overload too much into one product, but on the other hand, it&#8217;s nice to give people a solution that doesn&#8217;t require them to do a lot of work; for instance, anyone could drop in a pose-stand and write a macro for it with your instructions, but people are lazy, they want other folks to do the work for them. <img src='http://imakehuddles.com/wordpress/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Thanks for a wonderful product!<br />
Neard Harbinger</p>
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		<title>By: Autumn Heyse</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-332</link>
		<dc:creator>Autumn Heyse</dc:creator>
		<pubDate>Thu, 15 May 2008 16:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-332</guid>
		<description>Keiki, there are several open source flight assist scripts available to mess with.  I may be mistaken but I think the flight feather by Argent Stonecutter is one of them. Most have a couple variable speeds although not necessary. A simple on and off would be great.</description>
		<content:encoded><![CDATA[<p>Keiki, there are several open source flight assist scripts available to mess with.  I may be mistaken but I think the flight feather by Argent Stonecutter is one of them. Most have a couple variable speeds although not necessary. A simple on and off would be great.</p>
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		<title>By: Hello Asshat Server! - SLUniverse Forums</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-329</link>
		<dc:creator>Hello Asshat Server! - SLUniverse Forums</dc:creator>
		<pubDate>Thu, 15 May 2008 13:36:35 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-329</guid>
		<description>[...] want you to know that I'm working hard to make sure that future updates never force you to move animations again.   [...]</description>
		<content:encoded><![CDATA[<p>[...] want you to know that I&#8217;m working hard to make sure that future updates never force you to move animations again.   [...]</p>
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		<title>By: Keiki Lemieux</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-328</link>
		<dc:creator>Keiki Lemieux</dc:creator>
		<pubDate>Thu, 15 May 2008 02:06:59 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-328</guid>
		<description>Yes, I'm very torn about putting the load buttons together in one. I'm always thinking of how I can reduce customer service issues and having two load buttons does confuse new users. Still.... it's kinda nice having them separate.

I'll think about how to flip back quickly to the main buttons from the AO buttons.

And no, there is no flight assist yet for the HUDDLES, but I'll look into adding it. Not sure how flight assist scripts work honestly.</description>
		<content:encoded><![CDATA[<p>Yes, I&#8217;m very torn about putting the load buttons together in one. I&#8217;m always thinking of how I can reduce customer service issues and having two load buttons does confuse new users. Still&#8230;. it&#8217;s kinda nice having them separate.</p>
<p>I&#8217;ll think about how to flip back quickly to the main buttons from the AO buttons.</p>
<p>And no, there is no flight assist yet for the HUDDLES, but I&#8217;ll look into adding it. Not sure how flight assist scripts work honestly.</p>
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		<title>By: Sissy Larkham</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-327</link>
		<dc:creator>Sissy Larkham</dc:creator>
		<pubDate>Thu, 15 May 2008 02:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-327</guid>
		<description>Perhaps a 'Stop Animations" button on the AO Panel? Re: 5, I rather like the separation of the loads, saves scrolling through the miriad of cards I have, thus it would be more confusing if a load button was deleted. Hehe....... Also I'd like to be able to jump from the AO panel to the Animations panel and back without going through the control panel (the hinges are nearly worn out)......
Flight assist? Huddles has flight assist? OMG it just keeps getting better!
Thanks for a wonderful product Keiki</description>
		<content:encoded><![CDATA[<p>Perhaps a &#8216;Stop Animations&#8221; button on the AO Panel? Re: 5, I rather like the separation of the loads, saves scrolling through the miriad of cards I have, thus it would be more confusing if a load button was deleted. Hehe&#8230;&#8230;. Also I&#8217;d like to be able to jump from the AO panel to the Animations panel and back without going through the control panel (the hinges are nearly worn out)&#8230;&#8230;<br />
Flight assist? Huddles has flight assist? OMG it just keeps getting better!<br />
Thanks for a wonderful product Keiki</p>
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		<title>By: Keiki Lemieux</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-326</link>
		<dc:creator>Keiki Lemieux</dc:creator>
		<pubDate>Wed, 14 May 2008 19:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-326</guid>
		<description>SexyRose, I wish I could make it white like your normal chat. Unfortunately that is a restriction of SL. If chat comes from an object, it's going to be that green color.</description>
		<content:encoded><![CDATA[<p>SexyRose, I wish I could make it white like your normal chat. Unfortunately that is a restriction of SL. If chat comes from an object, it&#8217;s going to be that green color.</p>
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		<title>By: Keiki Lemieux</title>
		<link>http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-325</link>
		<dc:creator>Keiki Lemieux</dc:creator>
		<pubDate>Wed, 14 May 2008 19:47:11 +0000</pubDate>
		<guid isPermaLink="false">http://imakehuddles.com/wordpress/2008/05/13/beginning-work-on-version-121-of-ez-animator-deluxe/#comment-325</guid>
		<description>Autumn, avatars in chat range is already in there. Click on the Tools button and it's under the choices there. I guess I didn't put that in the documentation yet. Flight assist does seem like a natural addition. It's one of those things I haven't looked into before. I'll put it on the list of things to investigate.</description>
		<content:encoded><![CDATA[<p>Autumn, avatars in chat range is already in there. Click on the Tools button and it&#8217;s under the choices there. I guess I didn&#8217;t put that in the documentation yet. Flight assist does seem like a natural addition. It&#8217;s one of those things I haven&#8217;t looked into before. I&#8217;ll put it on the list of things to investigate.</p>
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